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Совет: |
Пример
:
#include
"SDL_thread.h"
int
global_data = 0;
int
thread_func(
void *
unused)
{
int
last_value = 0;
while
( global_data != -1 ) {
if
( global_data != last_value ) {
printf("Data value changed to %d\n", global_data);
last_value = global_data;
}
SDL_Delay(100);
}
printf("Thread quitting\n");
return
(0);
}
{
SDL_Thread *thread;
int
i;
thread = SDL_CreateThread(thread_func, NULL);
if
( thread == NULL ) {
fprintf(stderr, "Unable to create thread: %s\n", SDL_GetError());
return;
}
for
( i=0; i<5; ++i ) {
printf("Changing value to %d\n", i);
global_data = i;
SDL_Delay(1000);
}
printf("Signaling thread to quit\n");
global_data = -1;
SDL_WaitThread(thread, NULL);
}
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|
Совет: |
Пример
:
#include
"SDL_thread.h"
#include
"SDL_mutex.h"
int
potty = 0;
int
gotta_go;
int
thread_func(
void *
data)
{
SDL_mutex *lock = (SDL_mutex *)data;
int
times_went;
times_went = 0;
while
( gotta_go ) {
SDL_mutexP(lock);
/* Lock the potty */
++potty;
printf("Thread %d using the potty\n", SDL_ThreadID());
if
( potty > 1 ) {
printf("Uh oh, somebody else is using the potty!\n");
}
--potty;
SDL_mutexV(lock);
++times_went;
}
printf("Yep\n");
return
(times_went);
}
{
const
int
progeny = 5;
SDL_Thread *kids[progeny];
SDL_mutex *lock;
int
i, lots;
/* Create the synchronization lock */
lock = SDL_CreateMutex();
gotta_go = 1;
for
( i=0; i<progeny; ++i ) {
kids[i] = SDL_CreateThread(thread_func, lock);
}
SDL_Delay(5*1000);
SDL_mutexP(lock);
printf("Everybody done?\n");
gotta_go = 0;
SDL_mutexV(lock);
for
( i=0; i<progeny; ++i ) {
SDL_WaitThread(kids[i], &lots);
printf("Thread %d used the potty %d times\n", i+1, lots);
}
SDL_DestroyMutex(lock);
}
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