[Назад] Содержание [Дальше]
|
Совет: |
Пример
:
#define
TICK_INTERVAL 30
Uint32
TimeLeft(void)
{
static
Uint32
next_time = 0;
Uint32
now;
now = SDL_GetTicks();
if
( next_time <= now ) {
next_time = now+TICK_INTERVAL;
return
(0);
}
return
(next_time-now);
}
|
|
Совет: |
Пример
:
{
while
( game_running ) {
UpdateGameState();
SDL_Delay(TimeLeft());
}
}
|
[Назад] Содержание [Дальше]